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Vancouver Girls
Softball Association
800 NE 117th Street
P.O. Box 65099-0004
Vancouver, WA 98665
(360) 699-0664
 
 
 
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Vancouver Girls' Softball Association

 

League Rules


I.   RESPONSIBILITIES
 
  1.   All teams will provide concession stand workers and trash pickup workers on the dates and times designated by the VGSA League Schedule.  Failure to do so will result in a forfeit of the game scheduled for that day.  Minimum age for concession stand workers will by established by the concession stand manager in compliance with County and State health regulations.
     
  2. The managers and/or coaches from both teams are responsible for preparing their field for game play, including raking the field, chalking batter's boxes, foul lines, 8 foot radius around pitcher's plate, coaches' boxes, on deck circles and half-way marks (if required) 12 inches in length between 1st, 2nd, 3rd and home.  Games will start upon approval of field conditions by the umpire.
     
  3.

Both teams are responsible for cleaning in and around their dug-out and bleacher area after each game and/or practice.

   
  4.   The Managers and/or coaches from both teams are responsible for putting away all bases, any other softball equipment and tools at their field following the last scheduled game of the day on that field.
       
II. SAFETY RULES
       
  1.   For all league play youth players MUST wear an approved batting helmet while on the field of play.  Removal of the helmet while on the field of play by an offensive player shall result in an out being charged to the offense.  (NOTE: Under this rule it is possible for the offense to be charged with two outs on one play. i.e. A batter strikes out and removes her helmet while returning to the dug-out.)
       
  2. No jewelry of any kind (necklaces, earrings, nose jewelry, finger rings, cloth friendship bracelets, barrettes, etc.) will be allowed to be worn during games.  Tape on a player’s ears, nose, etc is considered a visible sign that they have jewelry beneath.  Removal of jewelry is considered a safety issue, the only exception is a MEDIC ALERT item may be worn, but must be taped firmly to the body with medical information visible.
       
  3. The double first base (safety base) will be used in all games.
       
  4. Any youth warming up a pitcher within the Salmon Creek Sports Complex shall wear a catcher's mask.  Both pitchers and catchers warming up in violation of this rule may be subject to an immediate one game suspension.  No first warning is required.
       
  5. All players shall have their jerseys tucked in while they are on the field of play.  Refusal to comply may result in player ejection.
       
  6. No child with an arm, wrist, hand or leg cast will be allowed to play without a written verification from her physician that the child can play fastpitch softball.  The cast must be sufficiently padded, per ASA rules.
       
  7. If a player throws a bat they may be called out, and a warning will be issued to both benches by the umpire. Any subsequent infractions will result in an out being called, and the offending player may be ejected.
       
III. GAME RULES
       
  1. a.   Games shall begin promptly when scheduled.  There will be a ten (10) minute grace period allowed for the purpose of fielding a team.  At the end of the grace period, the team in default shall forfeit the game, 7-0.
       
    b. Games forfeited because of too few players may be played as practice games if the "short-handed" team borrows player(s) from the opposing team.  Each team must be able to field eight (8) players.  The grace period will count as playing time.  Teams with more than 8 players must field at least 9.
       
  2. A pregame conference will be held with the umpire(s) prior to the start of each game.  The conference will be attended by managers, coaches and may include Team Captains. One item that will be covered is the application of the “Mercy Rule” (see Rule 6 below).  Unless both teams specifically agree that they desire to play the full one hour and forty minutes, the “Mercy Rule” will be in effect.
       
  3. TEAM COMPOSITION
       
      a.   For league play, Training League, 10U, 12U, and 14U may field ten (10) players on defense.
         
      b. For T-Ball a full team consists of all players present at the game on defense. The opposing team shall also field all players that are present on defense.  The defense shall consist of seven (7) infielders, the remainder of the players are to be placed in the outfield.
       
  4. TIME LIMITS
       
      a. For 10U through 18U Leagues, one hour and forty (1:40) minutes shall constitute a regulation game.  No new inning shall be started after the one hour forty (1:40) minute time limit.  An inning in progress shall be completed unless the home team is at bat and is winning.  If inclement weather, darkness, or other factors should shorten the game, then five (4) innings is considered an official game (three and one-half [3 1/2] innings if home team is leading).
         
      b. For Training League, one hour and forty (1:40) minutes shall constitute a regulation game.  No new inning shall be started after the one hour and forty (1:40) minute time limit.  An inning in progress shall be completed unless the home team is at bat and is winning.  If inclement weather, darkness, or other factors should shorten the game, then three (3) innings is considered an official game (two and one-half [2 1/2] innings if home team is leading).
         
      c. For T-Ball League, one hour and fifteen (1:15) minutes shall constitute a regulation game.  No new inning shall be started after the one hour and fifteen (1:15) minute time limit.  An inning in progress shall be completed unless the home team is at bat and is winning.  If inclement weather, darkness, or other factors should shorten the game, then three (3) innings is considered an official game (two and one-half [2 1/2] innings if home team is leading).
       
  5. TIED GAMES - For league play, games in all age divisions may end in ties.
       
  6. Once either team is ahead by an insurmountable number of runs, the game is considered unwinable. (Insurmountable number of runs equals 16 runs after 4 innings, 11 runs after 5 innings, 6 runs after 6 innings.) Unless rescinded at the pre-game conference the “Mercy Rule” shall apply and the game will be stopped.
       
  7. Teams will be limited to the following number of runs per time at bat.
       
      T-Ball --- See rule V-6
 Training - See rule V-6
 10U, 12U, 14U, 16U, and 18U - five (5) runs per at bat.
       
  8. The distance between bases and the distance from the apex of home plate to the front of the pitching plate shall be as follows:
       
      a. T-Ball and Training League: Bases at forty-five (45) feet and pitching plate at thirty (30) feet.
         
      b. 10U, 12U, 14U, 16U, and 18U -- ASA regulation distances.
       
  9.   The visiting team is assigned the first (1st) base dugout and the home team is assigned the third (3rd) base dugout.  Teams participating in double headers shall remain in their originally assigned dugout for the second game regardless of their home or visiting team status.
       
  10.   Teams are allowed pregame practice only in the area outside the 1st & 2nd and the 2nd & 3rd base paths following the completion of field preparation.
       
  11.   Open substitution and re-entry will be allowed only for those teams who bat their rosters.
       
  12.   The "Designated Player Rule" is permitted only for 14U age division and above.
       
  13.   For league play 12U, 10U, Training and T-Ball coaches must bat their entire roster.  For all other age classes, coaches may elect to bat their entire roster at game time during the pre-game conference.
       
  14.   During league play all eligible players must play in not less than two (2) full innings in a 4/5  inning game, or three (3) full innings in a 6/7 inning game.  Managers and/or coaches not complying with this rule may be suspended at the discretion of the board.
       
  15.   All Official Protests must reach a VGSA Executive Board member within twenty-four (24) hours of the game, accompanied by a signed letter of protest with a full explanation, and a five dollar ($5.00) protest fee and the scorebooks from both teams (photo-copies preferred).  The protest fee may be refunded at the board discretion.  The board's review and decision on the validity of the protest is final.
       
IV  ADDITIONAL RULES FOR 10U PLAY
       
  1.   Once the pitcher has control of the ball and is inside the pitcher's circle, the ball becomes dead, and all base runners not over half the distance to the next base shall return to the last touched base.  The lead base runner (if more than one runner is on base) is the controlling runner for determining the half way mark.
       
  2.   Offensive teams will bat their entire roster, including substitutes.  If the third out is obtained before the five (5) run limit is achieved, the inning is ended and the offensive team resumes the batting order where it left off, their next at bat.
       
  3.   Until the mid-point of the season, the following pitching rules apply.  Pitching will occur in all games with the standard amount of pitches per batter.  Per ASA rules, up to six pitches - 3 balls, 3 strikes; 4 balls, 2 strikes (more if fouled off).
       
      a. three (3) strikes will be out.
         
      b. In each inning, a youth pitcher can only walk two batters. The next batter to receive ball 4 (after the initial two  walks), that batter's coach will pitch a maximum of three (3) additional pitches from the pitching plate.  Any strikes  on the batter will carry over to the coach's pitches.
         
      c. If the batter strikes out or fails to put the ball into fair play during the coach's three additional pitches, the  batter is out.
         
      d. Only those batters struck by a pitch from a youth player shall be awarded first base.
         
      e. There will be no base coaching from the pitcher's circle when the batter's coach pitches the additional  three pitches.
         
      f. After the mid-point in the season, standard ASA pitching rules may apply, at the League Coordinator’s decision.
       

V.   ADDITIONAL RULES FOR T-BALL AND TRAINING LEAGUE

       
  1. Once the pitcher has control of the ball and is inside the pitcher's circle, the ball becomes dead, and all base runners not over half the distance to the next base shall return to the last touched base.  The lead base runner (if more than one runner is on base) is the controlling runner for determining the half way mark.
       
  2. Offensive teams will bat their entire roster, including substitutes.  If the third out is obtained before the five (5) run limit is achieved, the inning is ended and the offensive team resumes the batting order where it left off, their next at bat.
       
  3. Pitching will occur in all games with the standard amount of pitches per batter.  Per ASA rules, up to six pitches - 3 balls, 3 strikes; 4 balls, 2 strikes (more if fouled off).
       
      Three (3) strikes will be out.
       
    b. In each inning, a youth pitcher can only walk two batters. The next batter to receive ball 4 (after the initial two  walks), that batter's coach will pitch a maximum of three (3) additional pitches from the pitching circle.  Any strikes on the batter will carry over to the coach's pitches.  If the batter strikes out or fails to put the ball into fair play during the coach's three additional pitches, the batter is out.
       
    c. Only those batters struck by a pitch from a youth player shall be awarded first base.
       
    d. There will be no base coaching from the pitcher's circle when the batter's coach pitches the additional three pitches.
       
  4. OFFENSIVE ATTEMPTS
       
      a. For Training League, each batter will receive four (4) attempts to hit the ball.  The coach will pitch three pitches to each of his batters.  If a batter fails to hit one of the three pitches, they may choose to either hit off the tee or receive one more pitched ball for their final attempt.  Any pitch hit into fair territory is considered a ball in play.  For a ball hit off the tee to be considered in play, the ball must be hit on or beyond the 10 foot arc.  If the ball is not put into play on the fourth attempt the batter is out.
         
      b. For T-Ball, each batter is allowed four (4) attempts at a ball on the Tee.  If the ball is not put in play on the fourth attempt the batter is out.  The ball must travel on or beyond the ten (10) foot arc to be considered in play.
         
  5. The offensive team will bat the entire line up in each inning.  Scorekeepers will count runs to the same number of batters.  A teams "At Bat" is over when the last batter in the line up has batted and the catcher has touched home plate to end the inning.
       
  6.   A player must play two different positions per game.  No player is to play one position for more than two complete innings.  A complete inning is when every offensive player batted.)  Once a girl has played one position she may not re-enter that position unless there are no other players available to fill that position. The intention of this rule is for all girls be exposed to a variety of infield and outfield positions.
       
  7.   Coaching must be done from a team's assigned side of the field and dugout, unless time is called to go onto the field.  When a team is on the field , a coach, manager or parent may not go over to the opposing teams fence line and coach from that position.  There will be no base coaching from the pitcher's circle when the batter's coach pitches.
       

END OF VGSA RULES

       
Below is listed VGSA’s policy concerning UNSPORTSMANLIKE CONDUCT/BEHAVIOR.  It is being provided here as an informational item only.  As policy it will be rigorously adhered to, especially in light of events surrounding incidents that have occurred recently at youth sporting events.  We know each of you appreciates this and we rely upon you for your full co-operation and compliance.
       

UNSPORTSMANLIKE CONDUCT

       

During the playing season: any coach, player or fan who is ejected from a ball game or asked to leave the complex because of un-sportsmanlike conduct or behavior shall be subject to the following:

For 1st infraction: they will miss the remainder of that game and be disqualified from the next game.

For 2nd infraction: they will be suspended from that game as well as the next game AND routinely may not participate in any subsequent games until after they have appeared before the VGSA Board of Directors for a hearing concerning their behavior.

For 3rd infraction: typically, in addition to the first infraction penalty, ejection for a 3rd time results in the offender being restricted from involvement in *any* VGSA functions (including: auctions, meetings, tournaments, etc.) for a period of one calendar year.

The decision of the VGSA Board of Directors is final.

 

Vancouver Girls Softball Assn.
E-Mail: VGSA with questions or comments.
Websites:http://www.vgsafp.org/